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  • sackbot_ru sackbot_ru

    Happy New Year! Welcome to LBP Russia.

    1/1/19 5:24 PM

  • saturnjj13 saturnjj13

    How do you make levels very detailed and 3d like

    12/9/18 7:45 PM

  • ALGORITMO67 ALGORITMO67

    problem with the level resident evil, look at the photos.

    11/25/18 8:24 AM

  • LordElsen LordElsen

    Spillers

    11/24/18 5:38 PM

  • LordElsen LordElsen

    Kylie

    11/24/18 5:38 PM

  • SonicTails18 SonicTails18

    For the last time, NO H4H!!! Haven't you people learn't about that already?

    11/14/18 7:23 PM

  • Wunschkind4506 Wunschkind4506

    H4H?

    11/7/18 2:44 PM

  • unnamedq8 unnamedq8

    This game's word censoring is weird. I meant that glitchy-looking visual when two materials are placed in the same place

    6/22/18 9:38 AM

  • unnamedq8 unnamedq8

    Chris I don't know if anybody told this... you can tweak a material and change the background layer so it doesn't have that ********** visual

    6/22/18 9:32 AM

  • pocho371 pocho371

    I love these levels btw

    6/21/18 9:53 PM

  • pocho371 pocho371

    I love these worlds you created, but the way layers work and the transitioning in lbp3 set these back, if maybe 3D omnidirectional movement for platforming in these levels by tampering with sackbots, these masterpieces would move forward by making the transitioning/platforming and exploring a little less frustrating. It would be a bit hard though.

    6/21/18 9:52 PM

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