May I join you soon, Cradle?Good grief!
What do you mean by resource draining? It it causing your level to overheat?Good grief!
I know what you mean. Sometimes midway threw a project, i find myself thinking if this is really possible. But im glad to hear youre still pushing on, on your projects. Good luck with your levelsGood grief!
I can still help, though. I'm great with scenery and Cinematics!Good grief!
hey cradle i see your on Lbp2, i Returned my copy of skyrim, there not fixing the game, so i got my 60 bucks back and bought back my copy of this amazing gameGood grief!
I'll help u!! Invite me please!Good grief!
We'll, seeing your problem, i'd say the easiest solution would be to set the game mode to versus. After that place an individual camera on each ship. Hope this helps!Good grief!
There are a couple of ways to go about the camera. Frozen Flame actually uses Movie camera which sits on a separate holo that uses complex follower logic to position itself between players. If I understood your problem correctly, easiest fix to it is to place control seats on a piece of holo that follows the ship. That way the normal camera will move with the holo and track the ship or w/e. If your game is multiplayer, each ship needs unique tag for the control seat holos to follow (easiest way anyway)Good grief!
Hmm. What exactly is the problem you are having? If you're wondering how I made the game cameras, I simply put a game camera in the controlinator, allowing it to follow you wherever you go. If that's not the problem i'll be glad to help.Good grief!
I Hope You Find My Consructive Criticism Fair, Your A Good Creator But Need Help. Perhaps I Can? :)Good grief!
wow you are a good creator!Good grief!