i mugged steve
*sigh* if only I were good at plantformers, *sigh* if only, if only. ------ sorry its poetry -the: if only, if only part-
I have come away with mixed feelings on this (although let me clarify the lion's share is *love*). The level carries on the theme to perfection, the use of layers are staggeringly masterful (benched opponents include MM). I think much of my criticism is down to personal taste, those being when you have saturated an area to the point of frame loss it takes from the experience (Im fully aware thats hardware limitation more than anything). As for issues that could be tweaked [out of space - see comments]
Technologically sound level with a great game mechanic and puzzles. Even the enemies were made with skillful puzzle elements. No robot was hastily defeated without groaning at the points I missed in my haste.