Obsidian Depths

Thrice the bell tolls. The flame flickers and dies. Sackboy opens his eyes to the darkness...
  • First published 12/20/10
  • Last published 1/20/13
  • Completed 16,786 times

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Top Reviews

  • MrsGuyWithAGun MrsGuyWithAGun

    There is always an interesting, classic storyline behind LOCKSTITCH levels, and this is no different, making it better than some of Mm's levels. Very unique setup and use of props.

    1/19/11 8:20 PM

  • toesparkle toesparkle

    All I can say is that you must have an inordinant amount of free time, and one hell of an imagination. You should be getting paid for such great work.

    2/2/11 2:51 AM

  • Asterix1806 Asterix1806

    Like I've become to expect from Lockstitch, this level features unique obstacle designs, masterful time and space manipulation and awesome visuals, and a nice story too. However, the dark visuals sometimes backfire on the level, making it hard to see where to go, or more precisely, where NOT to go, often leading me into falling down pits that I didn't know were there. Luckily this doesn't happen often enough to become too annoying. A great level nevertheless, and certainly worth everybody's time.

    1/24/11 2:27 PM

  • MrsGuyWithAGun MrsGuyWithAGun

    There is always an interesting, classic storyline behind LOCKSTITCH levels, and this is no different, making it better than some of Mm's levels. Very unique setup and use of props.

    1/19/11 8:20 PM

  • toesparkle toesparkle

    All I can say is that you must have an inordinant amount of free time, and one hell of an imagination. You should be getting paid for such great work.

    2/2/11 2:51 AM

  • Asterix1806 Asterix1806

    Like I've become to expect from Lockstitch, this level features unique obstacle designs, masterful time and space manipulation and awesome visuals, and a nice story too. However, the dark visuals sometimes backfire on the level, making it hard to see where to go, or more precisely, where NOT to go, often leading me into falling down pits that I didn't know were there. Luckily this doesn't happen often enough to become too annoying. A great level nevertheless, and certainly worth everybody's time.

    1/24/11 2:27 PM

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